![]() This would also have to tell the RTS game Needed to simulate the whole thing, so its peer-to-peer to get around it.)Īre saved as a hexadecimal or table of values, The player console is just a port/tie-in to ayer computers don't have the raw power (those simulations are done on networks with petaflops of power, Star Citizen and Elite Dangerous work, when simulating a Let alone, discussing how things like MMOs or So you can have an old-school RTS and a FPS for resolving the battles. Or, the Ryse-Empire Total War mod project. The stardock games ports and mods they've tried over time. SW:JK:JKA - SW:Empire at War cross port mod. Or the Sins of a Solar Empire - FPS creator 8 port, Star Trek Generations (an FPS and starship combat simulator) I don't see why you couldn't do something similar toīattlefront 2's "galactic conquest' game mode, ![]() How many users will actually play those sidegames and all? In addition to the "cost-v-usage' analysis the game makers made. That's why Caravan and dice poker and other side-games to run essentially 2 games at the same time, So, to see it as a 'side game'/'dual game' in FO4 would be awesome! Back to what a great idea thread this is.Īnd the sandbox elements for open-world etc.Īpologies for a novella in reply - you ask a very awesome and complex question though.Īs I said in a previous thread recently on a similar topic here on nexus,įO1, FO2 and FOtactics etc, were RTS/topdown iso strategy games,.What are your thoughts?Įdited by Skyviper086, 11 November 2016 - 03:43 pm. Power = power and everything dealing with it. Metal- All things metallic screws, gears, aluminum, etc. The science department can also increase the effectiveness of units as well. And forgot to include in my make shift crappy drawing the creation of robots. The factory allows power armor units to be created, as well as artillery and vertibirds. Opens up the science department which in turn opens up the factory. Shelter provides a better place for people to live and opens up the school. Training Grounds make the veteran warriors, power armor units (provided a lab is built) When there too much for the army a Surplus Store can be built to generate caps. When enough supplies are maintained a supply depot can be built. Their collected items go to a collection station. Scavengers can collect things from secured areas or the aftermath of battles. Īnyway this kind of what I'm thinking about I'm not sure how much of this can be done. it's Starcraft without the buttons, and it's not in Space.less sophisticated. basic resources (like from ye olde War Craft. (regardless of perks which take forever to acquire). You have to construct this item before this can be constructed type thing. I was thinking about a having a tech tree system (like in the RTS games). ![]() Fly your flag over everything you can see if you want to. I think it would be neat to build your own faction, your own. ![]() You're a doer which is all good but in the end you're the errand runner. No matter what you do you're never really a shot caller. These new Fallout games with their factions are starting kind of get on my nerves a little bit. Either way both are very educated and know what things were like. The stock hero character is either a war veteran with military experience or a Lawyer. I though it would be cool if the player can make their own Empire. So after several playthroughs and looking at the story line from various aspects. ![]() Before we get started let me explain that I know very little about mod development and will be learning some things. If you're looking for an even older version: Google is your friend.I was wondering if you have anything that you'd like to add to this list. (Only works in the latest release!) Older Versions To use the mod on a server, simply set the worldtype to "Wasteland" in the server config file. The ruins and other options such as bunkers can be disabled in the mod config file. This mod is a difficulty enhancer which simulates an apocalypse. Zombies can spawn in the day and it generally makes for a challenging Minecraft survival experience, especially when paired with other challenge mods. It adds a brand new worldtype with limited water and grass. This is a port of the original Wasteland mod by Silver_Weasek. ![]()
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